expo-zone

speaker Micro Successfully Publish Premium Mobile Games in 2018
Publishing

Successfully Publish Premium Mobile Games in 2018

Date : Wednesday, October 24th - 15.00 - 15.30 > Room 1

Premium (Paid) games are hard to publish on mobile today and account for less that 1% of the market. However with the increasing difficulty to sell indie games on Steam and Switch, the mobile platform should not be underestimated especially for certains game categories. The goal of this presentation would be to illustrate how we managed to successfully publish Premium games on mobile and to list of the DO and not DO.

Speaker(s)

Arthur Dosne (Asmodee) Xavier Liard (Playdigious)